Cracking the Code

Minna Kane and her team of young coders find out all about the exciting world of computer programming. A BBC Production.

Episodes

Cracking the Code Creating interactive 'App Toys' using smartphones and bespoke hardware New

Many toys already include computers. An ‘App Toy’ combines dedicated toy hardware with a smartphone or tablet to create a highly interactive toy. The toy uses sensors built into the smartphone. This can include its microphone, camera and accelerometer, as well as its built-in software for voice recognition. The image displayed on the screen is reflected on a mirror inside ...
  • 2013
  • 00:09:08
  • 9-12
  • Added on: 09/03/2019

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Teacher Guide(s)

  • How to Use Video Effectively in the Classroom [.pdf]

Cracking the Code Programming a webcam New

Two young coders and science presenter Minna Kane meet an amateur photographer who uses a helium balloon to carry a Raspberry Pi computer, webcam and radio transmitter high enough to take pictures of the curve of the Earth. Dave holds the world record for the highest photograph ever taken by an amateur, and shows the children how he’s programmed a ...
  • 2013
  • 00:08:41
  • 9-12
  • Added on: 09/03/2019

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Teacher Guide(s)

  • How to Use Video Effectively in the Classroom [.pdf]

Cracking the Code Programming a computer game New

A Grade 5 class is using Scratch visual programming language to create their own computer games. We see the children at Code Club, writing their own instructions for the sprites (or characters) in a cat and mouse chase game. They talk science presenter Minna Kane through their use of commands such as FOREVER, REPEAT, IF/THEN and adding sounds to their ...
  • 2013
  • 00:04:01
  • 9-12
  • Added on: 09/03/2019

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Teacher Guide(s)

  • How to Use Video Effectively in the Classroom [.pdf]

Cracking the Code Simulating the experience of F1 racing New

Two young coders find out about the physics and data processing that goes into creating a realistic simulator for F1 drivers to use in training. Science presenter Minna Kane takes them to ride with a professional F1 driver at Silverstone, before visiting the University of Hertfordshire’s simulator. The simulator hardware includes high resolution screens, realistic controls and hydraulic legs to ...
  • 2013
  • 00:07:37
  • 9-12
  • Added on: 09/03/2019

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Teacher Guide(s)

  • How to Use Video Effectively in the Classroom [.pdf]

Cracking the Code Programming robots to play football New

Two young coders find out about the instructions that tell robots what to do, looking at the code that operates both a robot football team and an ICub robot that is capable of learning new things. Science reporter Minna Kane takes them to Plymouth University to meet the Black Ninjas, a robot football team who play in the robot World ...
  • 2013
  • 00:08:54
  • 9-12
  • Added on: 09/03/2019

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Teacher Guide(s)

  • How to Use Video Effectively in the Classroom [.pdf]

Cracking the Code Programming a robotic toy car New

A primary school class codes a set of instructions to tell a robotic toy car to drive to a specific location on a town plan. They will use just three instructions – FORWARD, TURN 90 DEGREES RIGHT, TURN 90 DEGREES LEFT – to get the car to its destination without hitting any shops. They try it on the classroom floor ...
  • 2013
  • 00:05:15
  • 9-12
  • Added on: 09/03/2019

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Teacher Guide(s)

  • How to Use Video Effectively in the Classroom [.pdf]

Cracking the Code Creating a simple automated driving simulator New

A primary school class is using Scratch visual programming language to code instructions to make a car race around a track, helped by science presenter Minna Kane. They first draw the track using paint tools, then pick a car “Sprite”, or icon, to instruct to drive around it. They paint the headlights of the car different colours, and use IF/THEN ...
  • 2013
  • 00:05:12
  • 9-12
  • Added on: 09/03/2019

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Teacher Guide(s)

  • How to Use Video Effectively in the Classroom [.pdf]

Cracking the Code Creating computer generated visual effects New

Two young coders visit BBC TV Centre to find out how code is used in making Dr Who. We see archive Dr Who footage, and hear how the storyline used to be limited by the number of Dalek props that could be physically built. Science presenter Minna Kane tells us that modern episodes of Dr Who make extensive use of ...
  • 2013
  • 00:07:05
  • 9-12
  • Added on: 09/03/2019

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Teacher Guide(s)

  • How to Use Video Effectively in the Classroom [.pdf]

Cracking the Code Programming a robot crocodile

A class build a Lego crocodile and use Raspberry Pi computers and the Scratch programming language to make it snap its jaws! Science presenter Minna Kane explains how you can plug your keyboard and monitor into a tiny Raspberry Pi computer and use open source coding software to program it. We see a primary school class build model crocodiles out ...
  • 2013
  • 00:04:02
  • 9-12
  • Added on: 08/21/2019

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Teacher Guide(s)

  • How to Use Video Effectively in the Classroom [.pdf]

Cracking the Code What are bitmap graphics?

A primary school class use black and white squares to represent the pixels that make up images as bitmaps. In an exercise to show how computer graphics are made, two teams are given pictures to make out of just black and white squares. The instructions are in binary code; a 0 means a white square and a 1 a black ...
  • 2013
  • 00:04:33
  • 9-12
  • Added on: 08/21/2019

Access to this content is reserved to BBC Channel subscribers.

More details

Teacher Guide(s)

  • How to Use Video Effectively in the Classroom [.pdf]